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turtlesf

Age 31, Female

United States

Joined on 11/25/14

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turtlesf's News

Posted by turtlesf - 1 month ago


Hi, it's been a minute! Life happened, I got, held and was laid off from a great job, so I haven't been able to focus on making games for way too long, even though it is my passion.


Since the death of Flash, I've been focused on making larger, better games. This has meant that I haven't finished as many games in the past eight years - in no small part due to the constant disruption from my main job. However, I found a project that I will stick with until the end, and have already put 1.5 years of effort into it. I have found it way easier to consistently work on it since leaving the job.


However, one of the biggest hurdles has been the doubt that it will even be a commercial success, that it might be a dead end where it becomes clear I can't make a living doing this. I've taken month long breaks from it throughout the year to half-heartedly interview for more software jobs because of this fear.


I had an epiphany that once I finish this game, I bring my skills and experience to the next project. Through this experience, I can find ways to expedite or reuse work, and can make better judgements on whether it is worth it to hire someone on. The growth potential of this is hard to measure, but it means being able to do this as a career doesn’t ride or die on this one game doing well.


1

Posted by turtlesf - July 16th, 2017


While Tiny Greens is a larger game and still in development, MicroGolf Egypt is almost ready for launch. Yes lol, I have two golf games going on at once. Reason is, when developing Tiny Greens, I wanted to make a top down 3D golf game.

Coming in about a week or so to Newgrounds. There will also be a phone and desktop version.

In other news, codeinferno.com will have a brand new fancy design fairly soon.


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Posted by turtlesf - March 14th, 2017


It's getting pretty apparent to me, a flash developer, that flash is kind of dead at this point, with Chrome disabling it by default.

That is okay because it's a good time to move over to newer technologies and focus on 3D games. Thus I'm currently working on 3D mini golf that will be released on web, desktop and ios/android.

Cold Circuit was my last Flash game and although it wasn't the success Frozen Moons or Crystals was, it took a lot of work and I learned a lot from it. I hope to bring that work ethic over and make some cool games in 2017. So stick around!

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